February 22, 2008

Arusu the Adventure - 02


This episode was a more serious story. Unfortunately, it wasn’t some kind of continuous story, and got solved at the end of it. It also felt a bit too rushed. It seems that the creators wanted the same addictive pacing as in the TV-series, but this time, they failed a bit at that. Even the original series had building up, but it was one of the rare series that could push its story forward and build up at the same time, and I missed that a bit here.

Still, even though the storytelling left things to be desired, the story itself was very good nonetheless. It features a witch who had been sealed in the past, because she gained too much power and went berserk, a bunch of decades ago. Ever since, she split off herself into two personalities, a good and a bad one. The bad one wants to be unsealed, and wants Alice to do this for her. She picked Alice because she was just about the only one, along with the children, who didn’t know about this witch.

In the end, Alice does what she’s good at: believing in her own ideals, naive as they may be and unseals the witch, because in the end, both the good and the bad personalities were nice to her. It’s an interesting idea: the “bad” one just wanted to be noticed, while the “good” one tried a bit too hard to prevent the “bad” one from reaching her goal. In the end, they both acted, based on their own morals and values. Oh, and nothing goes wrong in the end, because while she was sealed, the witch had learned to control her great power. While this may be a nice idea it did come from nowhere, actually.

Well, it seems clear now that Arusu the Adventure will never become anything special, but I’m happy enough to see the characters, getting fleshed out some more. It’s clear that all of the major trump cards were played in the series already, but at least this episode reminded me again why I fell in love with the original characters. Every single one of them was forced to seriously look and reflect at his or her own morals and values as the series went on, and there isn’t just one kind of right. This episode featured the same, though the storytelling just wasn’t up to the sky-high standards of the original Mahou Shoujotai.

Ghost Hound - 16


God, that was intense. I really love how this series has progressed so far, and this is another major episode. Makoto and Tarou finally meet Makoto’s mother, after her new husband introduces them to her. Makoto really was planning to stab her, though it seems that he didn’t realize what kind of mental efforts it would cost to pull off such a stunt, so he runs away. After that, Tarou spends the night at Makoto’s mother’s house, while Makoto himself still didn’t return.

I like how this episode turned Makoto’s mother and her new husband into real characters, and we finally get to know them a bit. Makoto’s mother seems really nice at first sight, and she seems to feel genuinely sorry for abandoning her son right after her original husband committed suicide, but later that night, Tarou sees a whole different side of her, and she seems to be suffering from huge mental problems. Something tells me that they too need to pay the councillor a visit.

Meanwhile, things get just as interesting with Michio and Masayuki. It seems that their attempts to find out the password of Masayuki’s father’s computer failed, and while Michio attempts a few more things, Masayuki falls asleep, and finds out that he too has left the monkey-stage in his out-of-body experiences. He’s also ended up at the research laboratory where his father and the female scientist work.

The next part was a tad hard to understand, but it seems like the female scientist has manipulated Makoto’s father so that he’ll do whatever she wants. He seemed like a little lap dog at times. For some reason, there also seem to be ghosts floating around certain areas of the research centre, ad they start to attack Masayuki at one point, showing him strange signs I didn’t understand. In the end, none other than Michio saves him. I still don’t quite understand what triggered Michio to have out-of-body experiences as well, though if I had to guess then hanging out with Masayuki was probably the reason.

Hakaba Kitarou - 07


I must say, this series is a master of surprises and twists. It really feels refreshing from the usual anime. If you’re looking for something different then Hakaba Kitarou is definitely recommended, because there are very few series that combine mystery and horror with comedy. :P

I originally believed that this entire episode would be devoted to getting rid of the water-spirit. Well, turns out it didn’t. The only thing that was really needed for the story of this episode is that Nezumi Otoko captured Kitarou’s father and put him in a jar. The water-spirit story gets wrapped up nicely after only five minutes, it first swallows up Kiterou’s clone, after which a newly introduced character drenches it in gasoline and ignites it.

I think this also means that two recurring characters have now been killed off for good, because we don’t see any signs of bad Kitarou and Mizuki returning. In fact, Kitarou doesn’t even seem to remember that the one who took care of him for years is gone now. All he seems to care about is his father, apparently.

In any case, this newly introduced character turns out to live two doors next to Nezumi Otoko. In between, there lives a “beautiful”(*ahem*) woman who both of them fall in love with. Ever since last episode Nezumi Otoko has been blackmailing Kitarou with his father. Because of this, he ends up delivering a love-letter for both Nezumi Otoko and this character (who turns out to be a werewolf, by the way). Then it turns out that the woman is going to be moving out, and Kitarou throws away the love-letters while Nezumi Otoko and the werewolf know nothing about this.

When they find out, they decide to take revenge for this by putting Kitarou in a coffin and dumping this coffin into sea. At least, that was their plan. Instead, Kitarou’s father escapes and enters Nezumi Otoko’s body to confuse him, while Kitarou escapes. The empty coffin then gets dumped into the sea, and then it’s time for Kitarou to play a prank on them. He uses his connection from the underworld to deliver the coffin back to Nezumi Otoko and the werewolf. When they decide to take a trip to the underworld, to check out what went wrong, they instead are taken into a hallucination into an old train that went out of service decades ago.

This part actually drew an interesting parallel to Mononoke, or the Bake Neko arc, to be exact. There we see the mayor jump out of the train and get devoured by the Mononoke. So when the werewolf jumped out of the train as well, I thought he was gone as well, especially when a loud bump followed. Instead, he just landed on a very unfortunate rock outside and got knocked unconscious.

I really must say that the dialogue for Hakaba Kitarou feels refreshing. The bad guys all have a personality and don’t feel stereotyped, and in the meantime the good guys can be considered the bad guys as well, depending on how you look at it. This is one of the reason why I like experimental anime so much. It just feels delightfully different from usual. One of the others is Mahou Shoujotai, of course. :P

Gambling Apocalypse Kaiji - 19


Call me gullible, but I’m not really pleased to find out that my praises for the E-Card arc of a few episodes ago, where I finally hoped to see some complex mind-games between two masterminds, turned out to be one big mistake. How I hoped to see both Tonegawa and Kaiji outsmart each other with complex tactics… well, it now turns out that Tonegawa has been cheating. Sigh. The episode was quite intense, and it wasn’t bad at all, actually, but it’s the whole attitude of this series that bothers me.

I finally think that I know where my problems for this series lie: with those cursed expectations again. A couple of years ago, I watched the first arc of Akagi. I’m still not sure why I didn’t continue it, but I loved the complex tactics that it brought into Mah-jong. Shion no Ou is currently doing a similar thing with complex and character-based tactics. So yes, I was hoping for the same kind of experience, where Kaiji would use his head while gambling, and come up with nice ideas to win money. It was even advertised, how Kaiji would “enter the dangerous world of gambling”.

Instead, we get 26 episodes of bunch of yakuza who like to bully a bunch of defenceless young adults. It’s nice and all, but it’s so different and less interesting (in my opinion, at least) from what I expected from this series. I also see no reason why this couldn’t be cut into just thirteen episodes. That would have been the perfect length for a concept such as this one. Each arc thus far has featured Kaiji enter a challenge full of confidence, dive into the deepest pit of despair imaginable, only to rise up again and survive with one masterful insight. In that way, the Boat-arc has so far been the best arc so far, because at least that one did have a bit more than just the formula I described.

Now I also understand why I’m so bothered with the slow pacing of this series, even though I usually don’t have this problem at all. The arcs are just so formulaic that I find myself thinking “just get on with it”. I mean, the creators really try to keep the episodes interesting, but the fact that Kaiji will rise from his despair and will at least do something that wasn’t part of Tonegawa’s plans are just way too apparent. It doesn’t even matter whether Kaiji wins or loses, because by the nature of this series I’m already expecting that Kaiji will walk away without any money, yet again, and that the creators will find another way to keep Kaiji on their leash so that he can enter the fourth and final arc of this series.

So, how is it that Shion no Ou is currently my absolute favourite series, even though it too is in the middle of a tournament-arc with a similar premise as that of Kaiji? Well, Shion no Ou makes sure that there’s enough going on for me not to care. It’s hard to explain, but it feels like every character there has his or her own goals and morals. In Kaiji, it just feels like they exist to carry Kaiji through the storyline.