June 21, 2008

Kaiba - 09


What can I say? This episode was just incredible, no question possible. Spoilers obviously follow.

As it turns out, the memory-guy plays a vital role in the entire story. He never was aligned to Popo, but made it believe like he was. Popo probably ordered him to use the plant Kaiba on Neiro, in order to mask all of her memories and change all appearances of Warp/Kaiba into Popo. Behind his back, the memory-guy put the remains of these memories into Hyohyo. The ostrich was also a servant of the memory-guy, who indeed helped out Popo back in the first episode. That’s why he secretly let Hyohyo join Kaiba without Popo knowing about it.

And Heck, only now I realize that in Neiro’s memories, Warp’s images are also blackened out! We only saw the evil Warp shoot Neiro, but the rest of it are all images of a black-on-white caricature. I’m getting some strong urges here that Popo was the guy who really ended up killing Neiro’s parents. Why would he want to mask them otherwise? Especially since this episode shows how easily he can just kill people.

A few questions remain with this, mostly: who was the Neiro that evil Kaiba shot, and why is Neiro still alive. In this episode, we also get confirmed that Kaiba wasn’t the Warp that killed everyone, because Neiro addresses him as “Kaiba”. That leaves the biggest question that still needs to be answered: where the heck did Kaiba come from? What also seems strange is how the memory guy seems to think that Warp changed after he met Neiro, because it obviously conflicts with Neiro calling Kaiba Kaiba…

I must say that my biggest fear for Kaiba would be the episodes before the finale, simply because Kemonozume screwed up so badly at that point. It dived way too deep into melodrama for it to remain believable. Still, thankfully Kaiba has managed to avoid this flaw entirely, and this episode really used the building-up of the previous episodes wonderfully.

Amatsuki - 12


In true Amatsuki-fashion, the big climax of this series (or at least the first half… I’m still waiting for that second season announcement…) is not about action at all, but instead about dialogue. And of course, it wasn’t just a matter of the tree being cut down by evil people, there seems to be a huge backstory behind even that, and that’s where Heihachi fits into things, as he was there when the decision was made to cut it down. If I understood things correctly, it was also used to smuggle dangerous stuff, though I didn’t pick up exactly what that was.

It’s interesting how Bonten didn’t turn out to be the bad guy, even though everything about his appearance screams “typical bad guy” at first. He too just wanted to get his idiot companion Tsuyukusa back. What’s also interesting is how the fourth heavenly being (or however these guys are called) decides to show himself.

At the moment, I’m SO hoping for a second season, especially after learning that Druaga no Tou also gets to have a continuation. Amatsuki already is amazing, so I’m really interested in seeing what it can do once the characters start developing. I know the other works of the director, and seeing how awesome Chevalier became in its second half, I’m really curious to see how a second season of Amatsuki will turn out.

Druaga no Tou ~The Aegis of Uruk~ Review - 86/100


Fantasy Game adaptations have always been a rather notorious genre, due to the huge amount of lazy productions. These series seem to think that “fantasy” means “lack of realism”, and where the end result is almost always an uninspired story about a young swordsman travelling from A to B, saving the world and getting the girl. There are two animation-companies who have managed to break this tradition: Bee-train and Gonzo. Even though .Hack//Roots and .Hack//Dusk were rather questionable, Bee-train did produce .Hack//Sign, which looked more at the philosophy-part of gaming, and the charming adventure story Popolocrois. Then Gonzo came and delivered the hilarious MMORPG-parody Master of Epic, and with Druaga no Tou (or the Tower of Druaga) they did it again.

Druaga no Tou is based on an arcade-game from the eighties. It follows a band of questionable heroes as they try to climb a tower to save the world, but that’s where the generic stuff ends. Finally there’s another series that’s put a bit of thought into its setting, and a lot of ideas went into it to keep things interesting. I especially liked the magician who fights with golf-clubs.

The real charm of this series, however, is that it knows exactly how much it should take itself seriously. It’s not entirely silly, because you can never get a good story out of it, and it doesn’t take itself too seriously at times, which helps swallow the fact that this remains a story about a young inexperienced male on his first adventure. There are a few hilarious episode that successfully parody and homage a number of classic games, but there are enough episodes that focus on the more realistic side of the setting, and Jil (the male lead) is constantly reminded that he’s just an inexperienced attention-seeker, both by the other characters and by the story itself.

When compared to other similar series, Druaga no Tou did a pretty good job, but the fact remains that it’s a miracle that the main party survived, considering that they all were just inexperienced, especially considering the huge amount of people who failed to do the things that they did.

Gonzo had been quite pathetic ever since Bokura no ended, with their only contributions to the past Autumn and Winter season being the crappy Dragonaut and Rosario to Vampire. Special A also went nowhere, and Blassreiter still misses something because it keeps focusing too much on emo, but Druaga no Tou really delivered once it caught steam. I’m glad to see that 2009 will see a second season, because there’s enough left for this series to play with, and with a bit of luck the characters will really warm up and develop significantly there.