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August 27, 2008

Himitsu ~The Revelation~ - 21



Short Synopsis: A previously unmentioned Daiku-member is found dead.
Highlights: Finally the cast in this series feels complete!
Overall Enjoyment Value: 8,5/10
Oh boy, they should have done this episode much sooner. It’s strange, but it finally feels that the cast has been introduced, and that with only three more episodes to go! With this episode, we learned a bit more about the final member who always remained in the shadows a bit (the red-haired woman whose name I forgot), and strangely enough, the cast also felt very complete with this episode. Screw the statement that this series isn’t good at characterizations. Sure, the characters don’t develop nearly as much as with other series, but at least with this episode, they’re fleshed out well.

I can’t believe that it took me this long to notice, but even though this is an incredibly inconsistent series, there have been two major themes throughout the episode: the first is the obvious Suzuki-storyline, and the second is a theme that you hardly get to see in anime in this form: the relationship with your wife that actually isn’t overblown. It’s one very realistic aspect in this series: each member of Daiku has his or her own love-life that doesn’t have anything to do with their job (apart from Aoki and Maki, perhaps. Ironically, still single).

But this episode did convince me: a second season for this series would rock, and the creators still have so much more to play with. Unfortunately, this is Madhouse we’re talking about. They nearly always go for new premises, instead of continuing old ones. And in a way, in the long run I like this approach better. Okay, it does leave a number of unfinished stories that way, but the other extreme is just as bad: just continue to make series of premises that already exist and which you know will rake in cash (like what Sunrise is doing right now, or even more blatantly, those recently introduced Haruhi spin-offs). The gaming-industry is currently showing what happens when such a mentality gets taken to the extreme: only sequels and hardly anything original. In the end, I do prefer the variety, so I can understand it if Madhouse would just end this series with a bang and then move on to other fresh premises.

Ultraviolet: Code 044 - 09



Short Synopsis: Zakusa and Daxus’ armies face off against each other.
Highlights: An action-packed episode that works.
Overall Enjoyment Value: 8,5/10
Excellent episode. The building-up of the past few episodes really paid off with a very exciting episode. I’m glad that despite the negative reactions, I kept watching this series, because even though it’s nothing deep, complex or special, I’ve been enjoying every minute of it. Osamu Dezaki rocks!

There’s of course nothing much to say about such an action-episode, apart of course from Zakusa’s death, and how he still helped 044 and Garcia escape when his army finally got defeated. In the end, it turns out that he was also in the debt of Luka’s boss, the cult leader. These guys obviously have enough tricks up their sleeve for escape, since they’ve managed to stay hidden for that long. This also answers the question of “how the heck is Luka going to track down 04?”

This episode also showed that Daxus II is a very proud and cocky person, and he likes to gloat over his victims when he knows that they’re not a threat. That’s of course going to be the thing that’ll kill him in the end: my prediction is that he and 044 somehow face off together, after which her superior skills end up killing him. The question is of course how they get to that point, what Luka and Garcia can bring in and how the creators are planning to fill up those final three episodes.

RD Sennou Chousashitsu - 21



Short Synopsis: Souta struggles with his feeling, while the top executives plan to do… something…
Highlights: Talking, talking and more talking. Oh, and some very nice romance.
Overall Enjoyment Value: 7,5/10
Ugh, at times like these I regret being the only raw blogger of this series. Something major definitely got started in this episode, but those top officials are like a bunch of walking dictionaries. Usually, I can pick up enough Japanese to understand an episode, but this was one major exception to that. The online dictionary I use wasn’t of much help either, because the words it suggested kept making no sense in their context… If someone did understand what exactly happened in this episode: care to explain?

In any case, the romance-parts of this episodes were something I did understand, and they were really well done. Even though this is a typical building-up episode, Souta finally decided to buy a gift for Holon and break up from sleeping with his boss. Nothing really happens between him and Holon, but that’s only a matter of time.

Haru can also fully walk again, albeit with the help of a walking-stick. Kushima also seemed really happy with that news. This really was a big episode for him, especially since what happened to the guy at the end of the episode. All “that was revealed was that he was “swept away”, but what exactly that means is up for the next episode.

Legendary Gambler Tetsuya Review - 82,5/100



Well, time for me to pimp another very unknown series. This one comes completely subbed, courtesy of a one-man fansub group (who did a very admirable job, by the way), and it tells about Tetsuya, a legendary gambler and Mah-jong player. For the past few years, Akagi has turned into the symbol of Mah-Jong anime, but this series shows that it wasn’t the pioneer of the genre.

When I first started to watch this series, and realized that this series plays a lot of emphasis on cheating, I expected some sort of combination between Akagi and Kaiji, but that comparison turned to be a bit off, as there are some subtle differences. Tetsuya doesn’t really try to get very deep into the heads of the different players, but it’s much more about different cheating-techniques and its characters. In Kaiji, all the gamblers are referred to as human trash, while Tetsuya shows a more human side of them.

Tetsuya doesn’t try to go as deep as Akagi and Kaiji, but it did avoid these two series’s biggest weakness: their horribly slow pacing. Tetsuya’s pacing is quick and to the point that it never really drags, so that we can get to see a wide variety of players through the limited time of only 20 episode. There’s never really a moment to get bored. Even the final arc only takes up two episodes, instead of dragging things out in an attempt to create tension.

And the characters really shine. A lot of them are very interesting to watch, as they either team up with or play against Tetsuya, considering their limited screen-time. My favourite was the match against Innami, the walking corpse. He’s an excellent example of a character that shatters the boundaries of good and evil.

One complaint is that at times, it becomes clear that this series was based on a much larger manga. Thankfully, each arc is a standalone story, but there are a few story-threads that get introduced, and yet never answered. Boshu’s wife never makes an appearance, even though including her would have greatly fleshed out Boshu’s character. There’s also one character in the OP that never appears in the actual series. You can’t help but wonder what’s up with that.

Overall, I don’t think that this series is going to be better than Akagi (I’ll get back to that statement once I get the chance to finish that series), but nevertheless Tetsuya is a simple but effective series with a cast of great characters. It in any case deserves to get more attention than what it’s getting right now.

Storytelling: 8/10
Characters: 9/10
Production-Values: 8/10
Setting: 8/10