September 28, 2008

Blassreiter Review - 85/100


When Blassreiter first started, it was met with a lot of doubts, which is of course natural after Gonzo’s escapades with the infamous Dragonaut. Blassreiter looked like it would be the same bloody thing again. But as it turns out, the creators pretty much managed to nail down a very entertaining action-series. I am very picky when it comes to action-scenes, but the ones from Blassreiter left me very impressed.

You do need to get used to the fact that the fights are entirely done in 3D CG. If you’re one of those people that hate CG with passion, then you’re not going to like this series. However, because the fights make optimal use of this CG, the creators are able to do things that would never be possible with just 2D animation. CG means that there are no still frames, constant and smooth movement, and complex camera movement. Blassreiter takes this, and produces some of the best 3D fight scenes of the entire year, and I wouldn’t be surprised if I ended up labelling it as the best action-series of 2008. The camera-movements, combined with the character-movements result into a number of absolutely beautiful fight scenes.

Action-scenes are one thing, but I personally can’t enjoy a good action scene unless I care about the characters. That’s where Gonzo screwed up with Afro Samurai, because the characters and plot were utterly retarded. Thankfully, they avoid the same mistake here. The first half of the series has a very creative storyline, which goes away from the tried and true formula. The second half is more straightforward, but to make up for it the characters develop, and you’ll end up caring about them in a strange manly genuine fashion. The two complement each other pretty interestingly.

Blassreiter is not without its major flaws, though. Especially in the first half, it tends to be a bit too melodramatic for its own good, to the point of a few scenes that are just way too emo. Especially bullying subplot is just too extreme to be taken serious. This series is just too emo while trying to build up. The results are pretty awesome, but I can imagine how you’d not want to watch an angsting teen over and over.

There’s also the fact that the 3D-scenes don’t try at all to blend in with the 2D art, which will take some time to get used to. Overall, it’s been an interesting series, despite its questionable start. I recommend it if you’re looking for an action-series. This series has the three ingredients for awesome fight scenes: excellent choreography, sympathetic characters and a great soundtrack. I can’t recall having seen any series that made as much of an optimal use of the capabilities of 3D animation.

Storytelling: 8/10
Characters: 9/10
Production-Values: 9/10
Setting: 8/10

Code Geass - Lelouch of the Rebellion Review - 72,5/100


Well, so it’s finally time for me to review this thing. Since I didn’t get the chance to review the first season, this review is about both seasons together. Code Geass is your typical Sunrise Mecha Trainwreck. It can be compared to the bastard child of Death Note and Gundam 00 gone horribly wrong, and the typical case of “the bigger they are, the harder they fall”. I personally consider it the most overrated series of both 2007 and 2008, but admittedly, it’s not an entirely bad series.

The big problem with this series is that it wants to create a sensation a little too badly, up to the point where it uses bad writing, just to create an as big shock as possible. The series starts out nicely enough, though. It builds up properly, but very quickly, the plotholes start popping up, one after the other. Too often to characters just “run into each other”, or happen to be at the wrong place and wrong time. A few instances of these plotholes would of course be okay, but this series just keeps using them, over and over.

The series could have made up for it in terms of characters, but even there things went wrong once they started “developing”, or at least, when they’re supposed to. More often than not, the characters suddenly start acting completely out of character, whatever happens to be convenient for the story, rather then what would be the most natural thing to do. People don’t switch sides because of complex political reasons, but more because the creators want them to.

To add to that, the creators also have a very nasty habit with killing off their characters. If you see an important character kicking the bucket, you can be 75% sure that he or she is somehow going to magically reappear again, later in the series. It becomes rather anticlimactic, when you just know that a character that dies is going to come back anyway (pretty much the dragonball-syndrome).

Then there’s an issue with the setting of this series, which mostly pops up in the first half of this series, in the form of its incredibly nationalistic messages: Japan is being oppressed by the evil Brits and Americans, and it’s up to the main character to vanquish the oppression. The second season also happily continues this tradition by portraying the Chinese as a bunch of fascistic pigs. It’s full of unnecessary stereotypes that make no sense.

So, with all of this criticism, why do you want to watch this series in the first place? Simple: the entertainment factor. The climaxes, badly written as they may be, do try their best to make a huge spectacle with what they can do. This is a typical series that you want to watch if you want some brainless action, and nothing deep or well written. You can mock the ridiculous plotholes and cheese and at the same time enjoy the action scenes for what they are.

But yeah, that doesn’t excuse the fact that Code Geass is a whole mess in terms of storytelling, and wants too much too fast. The character-development is ridiculous, it’s full of plotholes and unable to really create something memorable (not in a good way, at least). I’ve read somewhere that even the director thought that this series has turned crappy, so I hope that he learned from his mistakes and that his next series will be a “bit” more solid.

Storytelling: 7/10
Characters: 7/10
Production-Values: 8/10
Setting: 7/10

Nijuu Mensou no Musume Review - 82,5/100


A major theme of the past half year was fooling the viewer, and the uncrowned king (or queen in this case) of this theme definitely is Nijuu Mensou no Musume. In this series, Studio Bones tells about a twelve-year old girl, who gets adopted by a glamorous and world-famous thief, in the period of right after the second world war. That leads you to expect that this is going to be some sort of thief-series, where Chiko and Nijuu Mensou (the girl and the thief) spend most of its time to steal a number of precious artefacts. Well, no.

I refuse to spoil what’s exactly going to happen, but expect a lot of points where the storyline in this series will just take 180 degree turns as the series progresses. This is really one series that keeps you guessing, and wondering where the characters will go next. And that’s the charm of this series for me.

To accompany the storyline, the series also has a number of very solid characters. Chiko works really well as a female lead: she’s smart and composed, although in the first few episodes, she does lean awfully close to a Mary-Sue. Thankfully, as the series progresses, she develops away from that trope. The side-characters are also excellent, though there are a few oddballs among them. Characters as Ken and Haruka never really can seem to find their place in this series.

Unfortunately, as this series enters its final third, its quality decreases dramatically. Up till that point, the series had been wonderfully unpredictable, and then it decides to close off with a drawn-out rip off of one of its earlier arcs, and a final antagonist who just lacks development for the big role he’s supposed to have, turning him into another one of those villains that are evil because they’re evil. The development in this arc pretty much stagnates, a few deus ex machina pop up here and there, it takes several episodes to do something that could just have been done in one, the final climax is a string of clichés, and overall it just took the potential this series had and threw it away.

Because of that, I just can’t label this as a great series, since it could have been so much better if a bit more time was spent to tweak that final arc. What could have been a masterpiece went rather downhill during its finale. Because of that, Nijuu Mensou no Musume still is a good series, but nowhere near the best of the season.

Storytelling: 8/10
Characters: 8/10
Production-Values: 9/10
Setting: 8/10

Nijuu Mensou no Musume - 22



Short Synopsis: The aftermath of Nijuu Mensou no Musume, where Chiko has moved to London, and the detective girls finally have the chance to solve one mission.
Highlights: Chiko’s growth.
Overall Enjoyment Value: 8/10
Ah, thank goodness. The climax was disappointing to say the least, but at least the aftermath was excellent, as it showed what everyone’s been doing, two years after said climax. It’s interesting how Chiko chose her own way, and stopped getting herself involved with dangerous stuff, and instead just concentrated her time on studying. It’s also good to see that Ken got some proper development. He’s always been the odd character in this show, ever since the train incident, but at least he’s now able to move on, and not get held back by Chiko.

that masked murderer and ken really came from nowhere, but at least we got to see a nice fight to close off the series in this way. The lost boy also formed a nice way to conclude the series, pointing back to Chiko and Akechi’s lost nephew. Haruka also has grown up very nicely (and actually didn’t get married at her sixteenth ^^;), although her character-design felt a bit off. She had a bit of a “Kimikiss”-face, as in a face where the eyes are a bit too far apart from each other for their own good.

Overall, because I was able to blog more series than usual this series, I ended up blogging Nijuu Mensou no Musume on a whim, in an attempt to become a Bones-fanboy. Okay, so that attempt failed when both their contributions to the past spring-season ended up disappointing a bit. I still consider them a good production-company, which managed to nail a few very good series, but I still just can’t label it among my favourites. I had a lot of fun when this series was good and unpredictable, but the final parts were just too uninteresting for what it built up for.