March 16, 2009

Casshern Sins Review - 90/100


One of the most unique series to start airing in the past Fall Season was Casshern Sins: a remake of a super robot series that aired in the seventies, but one that went into a completely different direction with just about everything. The result is a highly stylish series with lots and lots of things to like about it.

If there ever was an award for “Best Character-Designs”, then this series would be one of the top contenders. The art style in this series is really unique, and in fact it’s one of the most outstanding ones I’ve seen in the past few years. Just about everything in this series is a visual feast, ranging from the wonderfully drawn characters to the astonishingly beautiful background art. The animation quality itself isn’t anything special for most of the time, but it doesn’t need to be: this series is beautiful enough, even without a huge budget.

This series also stands out in its style of storytelling. The dialogue flows very naturally, and yet it’s deep, meaningful and very inspired without trying to sound pretentious. The pacing is deliberately kept slow in order to squeeze all of the potential out of the characters. It really was my favourite part of this series, because the dialogue flows in this series unlike any other series I’ve seen.

Casshern sins is a series about destruction and immortality, and a quite thought-provoking one as well. while mystery isn’t its main focus, it asks lots of interesting questions throughout its airtime that keep the viewer busy. As the lot unravels more and more, it really is the type of plot that requires the user to think in order to understand it all, because not everything is spoon-fed on a silver platter.

However, do note that this isn’t a series that only gets better and better. It’s divided into two halves: the first half is basically a travelling series, where the main character meets lots of different people. The quality is pretty inconsistent: some of the best and worst episodes of the series can be found here. In the second half, the main story kicks in, and the series becomes much more consistent: it pretty much continues at a steady pace, it never hits any lows, but also any heights are absent. This can become disappointing if you were hyped by some of the truly outstanding episodes in the first half. It’s the sign that the charcter-development never really came together in the end, although it definitely tried.

The only other flaw of this series is a rushed ending, though. The creators just didn’t take enough time for that final episodes, and the twists just come too fast to make the impact they could have had. But still we have ourselves an excellent series here. It’s fresh, original and imaginative despite based on a 1970s series. It doesn’t quite have the material to become an outstanding series, but it nevertheless has been a delightful watch for me for the past six months.

Storytelling: 9/10
Characters: 8/10
Production-Values: 10/10
Setting: 9/10

Casshern Sins - 24



Short Synopsis: The finale of Casshern Sins.
Episode Rating: 7,5/10 (Good)
Yeah, like expected: the creators tried to stuff too much into this episode and therefore it lacked the impact it could have had, but let me tell you this: if the right time was reserved to make everything in this episode give enough time to naturally unfold, this ending would have rocked beyond belief, and it would have been a great candidate for the best ending of the year. There were so many nice ideas in this episode, so it’s a bloody shame that the creators couldn’t have gotten their hands on one extra episode.

the big problem here that Casshern Sins has always been at its best in slow pacings: letting the dialogue slowly and fluently carry what’s happening. In this episode Lyuze and Ouji die within five minutes. That’s way too little. I could fully imagine that the material in this episode would have been more than enough to make four episodes of awesomeness: one about Lyuze and Ouji’s death, one about Casshern vs. Braiking Boss, one about Casshern vs. Luna and one aftermath in which we see Ringo grow up. The creators would have been easily able to fill that time within the episode.

But still I loved this episode, even though it could have been so much better. The thing I loved most about this episode was the final scene, in which we see Ringo grow up alone along with Friender. We never get confirmed whether she really is Leda’s child, but things are pretty certain here. Normally robots don’t grow, but she did, and she’s a teen-aged girl at the end of the episode. The only reason she could have grown into that was because she’s like Casshern, Dio and Leda. I appreciate it though, that the creators didn’t hang a sign over her with “look at me, I’m Leda’s daughter!!!”.

But yeah, what ever happened to that coloured rock?

In any case, it’s definitely been interesting to blog this series. In the end, it’s never really been my favourite series, but it sure as hell came close. My top 3 of the shows that started airing in the past fall season at the moment is the following:
#3: Clannad
#1/2: Mouryou no Hako, Michiko e Hatchin
I’m still not sure about the exact order between number 1 and 2, but I don’t think that I can include Casshern in it. It just… missed that extra something that would make it truly outstanding, and that I did experience in Clannad, Michiko e Hatchin and Mouryou no Hako. Nevertheless, it’s been an excellent series, with some of the most beautiful visuals out there.