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September 25, 2009

Pandora Hearts Review - 87,5/100



The past spring season was a good one for fantasy-series. Among the best ones of this genre was Pandora Hearts. It takes the air of modern-day fairy-tales, and gives them a dark and twisted… twist, resulting into quite a unique series that focuses on themes as the past and forgiveness.

What sets this show apart is its distinct and dark style of storytelling. It has a heavy emphasis on twisted dialogues that are well delivered by the voice actors, and once it gets going, it just keeps getting more and more intriguing. This series has the very interesting characteristic that whenever you think that the creators couldn’t possibly pull any more plot twists, they do. This series is delightfully unpredictable, and just about every plot twist makes the setting more intriguing.

And what an intriguing setting it is! While at first it might seem like nothing special, but soon this series evolves into a multi-layered mystery-series that only gets more and more complex as the revelations come. Combine that with a deep and varied cast of characters and you’ve got a recipe for success.

As for this series’ flaws, it’s that the lead character Oz isn’t always able to carry the series. Whenever Oz starts angsting he tends to drag the entire series along with him, and his times of inner retrospective are deep, but also tend to drag along a bit too much. And overall, the cast could have been more fleshed out. At the end of the series, I only started to feel like I was beginning to get to know the characters. Add the fact that it’s not yet sure whether a second season will come to animate the remaining manga chapters, and you’ve got an incomplete series that desperately needs more screentime.

Nevertheless, Pandora Hearts really is a gem of a series, and when it delivers it really does over and over. Xebec created a really unique graphical style that combines the art style from the 90s and the past decade, and a lot of shots really are visual feasts in terms of aesthetics. The music by Yuki Kajiura may not be her best work, but still shines in every single way. Now if only that second season would get announced.

Storytelling: 9/10
Characters: 8/10
Production-Values: 9/10
Setting: 9/10

Pandora Hearts - 25



I have a question for the manga-readers: was this episode really anime-original? I mean, it was a standalone episode and all, but at the same time it gave out a lot of new information about a certain character, it actually showed the current Sabrie and it also developed Oz a bit and it was well paced with a very nice insert-song at the end.

But yeah, Oz’s father was a very nice way to close off this series. It very nicely ties in with the beginning of the series, and it really is a major bit of development for Oz, getting over the trauma that was caused by the neglect of his father. He did angst a bit this episode, but he had enough reasons to do so, after finding out that his father made a contract with a Chain, became a member of the Baskervilles and forced Oz into the Abyss! I’m not sure about the coincidence that allowed him to meet up

The question still remains whether that second season is going to come or not. This episode gave no hints whatsoever about the creators’ intentions. Or rather, the sponsors’ intentions to finance another sequel. Let’s really hope that that’s going to be the case, because there is a lot of potential left in the second half. It’s going to be a bloody shame for the story to be just cut in half like this.

Overall, Pandora Hearts ended up as a really enjoyable series, despite a few bumps along the way. It always knew a creative way to develop its story and every time I thought that it couldn’t pull any more plot twists, it did. the characters all have a strange charm to them, though I wouldn’t count them among my favourites of the past season.
Rating: ** (Excellent)

Taishou Yakyuu Musume Review - 77,5/100



Series about girls’ baseball teams that challenge male baseball teams are nothing new. Princess Nine did this before. Still, Taishou Yakyuu Musume tries to bring in a bit of a twist with its setting: the 1920s. it’s a very nice setting for a feminist series to explore the struggles of a team of girls to be accepted in a male-dominated sport.

When you look at the baseball in this series however, it unfortunately ends up shallow. It isn’t about girls defeating boys. My problem with this series is that more than half of the members of this series’ baseball team start out as complete noobs, and yet they suddenly grow strong enough to be just as good as a team of guys who have been training for their entire lives. I mean, I don’t mind feminism at all (in fact, it’s much better than the alternative and turning females into simple damsels in distress), but that’s no reason to deus ex machina your characters into talented players.

When you look past the baseball however, you’ve got a pretty enjoyable series. This series is actually mostly slice of life, with only a few episodes dedicated to baseball matches, and the slice of life is definitely the most enjoyable part in this series. The characters all have their charms and are enjoyable to watch, and the plot provides interesting situations that shape their characters.

But yeah, that’s nice and all but this remains a 12-episode series with more than fifteen major characters. there’s no way to flesh out all of them, and so a lot of characters remain underdeveloped even though they have quite a bit of potential. Still, at least the two lead characters have enough charms to save this series and while they have a few stereotypes here and there they’re fleshed out nicely, and are able to carry this series as lead characters.

Sure, this series isn’t anything special, but it’s the kind of series you watch on a rainy day. It’s very enjoyable, and even the baseball matches aren’t anything bad if you can swallow the unrealistic skills of the girls. It’s always good for a light watch, and this show really knew what it was.

Storytelling: 7/10
Characters: 8/10
Production-Values: 8/10
Setting: 8/10

Phantom Review - 92,5/100



Okay, time for me to review my favourite anime of the past Spring and Summer Season: Phantom, or Requiem from the Phantom. It’s based on a visual novel by Nitroplus, and while it starts off as a Noir clone at first, it develops into something much more. It shows a story about a couple of assassins inside the modern American mafia.

It sets itself apart with an amazing cast of characters. Especially Ein and Zwei develop into a bunch of strong and sympathetic characters, but also most of the side-characters are memorable. They’re all incredibly well acted; the voice actors really managed to capture their characters, and there’s always a lot of subtlety in their actions and development.

This is all accompanied by a terrific execution. Dialogues between people often move slow, but a lot of things are said in-between the lines. The creators have a great sense of build-up, and know exactly how to deliver the plot twists with as much of an impact as possible. Despite the subtlety, the action-scenes also pack a punch. This show knows that gunfights between excellent marksmen can last very short, and they made excellent use of this in their build-up.

Since this is a Bee-Train series, the music is without a doubt excellent, but at the same time you can see that they’re trying out a few new things here and there. The use of music throughout the series is downright excellent, but what amazed me the most is the incredible size and versatility of the different background tunes. Hikaru Nanase, who also did the soundtrack of Noein and Zone of the Enders, created an incredibly versatile set of tracks for this series. The drawings are also continuously crisp, without hardly any distorted frames, and the animation itself is also pretty decent.

A bit of a lesser point of this series is that there are sometimes strange leaps in logic. One character may have escaped death a bit too narrowly, and this series also forces you to assume that with the right training, a bunch of teenagers can become much better at handling guns than any adult out there.

Nevertheless though, I personally loved this series. It’s a show that’s constantly evolving, even within its distinct three arcs. The major theme of this series, in which the best course of action doesn’t always get taken due to a sad combination of circumstances, is excellently explored by the cast. The characters in this series are deep and complex, and often you find them saying things while in reality they actually believe in something completely different. With an ending that you’ll either love or hate, this is a great recommendation if you like dark yet slow-paced series and don’t mind teenagers in your anime.

Storytelling: 10/10
Characters: 10/10
Production-Values: 9/10
Setting: 8/10

Phantom - 26



Whoa, wtf…

Throughout this episode, I had no idea what the people in the shoutbox were talking about. I mean, it was an awesome episode that did just about everything it should have done: exciting gunfight, after which Scythe dies and Reiji and Helen live on, trying to search for Helen’s origins. After a bit of searching, they find that she was taken from Mongolia when she was little. It was a very fitting ending for my favourite series for the past half year.

Then the episode actually ended, and I understood. That really was daring from the creators: just when everything seems solved, they pull such a surprise ending that nobody saw coming, and they don’t even dare to explain what happened. Out of nowhere, a gunshot sounds, and both Reiji and Helen die. No extremely long death speeches, no overdramatic buildup. It’s just there, and less than a minute later they’re dead. it’s entirely left up to our imagination what happened.

And yet, somehow it made me like this ending even more. My theory of what happened is that McGuire is behind it. Something like “don’t mess with the mafia”, and he probably ordered assassins to track Ein and Zwei down. He previously left this to Scythe Master and Drei, but since the two of them failed he tried to do this a bit more subtle. Whatever assassins came, they figured that the most likely place that they would be able to find them was Ein’s place of birth. They knew this through Scythe, and they probably picked up a hint somewhere that Reiji and Helen were searching for it. After that, they only had to wait and snipe them when they arrived.

It just shows that there’s nothing like a happy end in the mafia. I really liked this ending because it didn’t try to overglorify the death of the two protagonists. It was a really subtle finale, and that’s something I can really appreciate. I admire Bee-Trains’s guts for trying to pull such an ending.

Overall, this has been such a wonderful series. It’s definitely in my Top 3 of Bee-Train series, along with Popolocrois and .Hack//Sign. It had such an amazing sense of subtlety, and yet at others it packed such a punch. With a fantastic soundtrack and a terrific sense of characterization (well, for me at least), I really consider this series to be the best of the past half year, and I’m looking forward to Bee-Train’s next series in 2010, whatever it may be about.
Rating: ** (Excellent)

EDIT: crap, I misunderstood this ending. Only Reiji died, Helen remained alive. Still, that doesn’t change my opinion, this episode rocked. Unless you want happy endings, of course. ;)

EDOT2: Major SPOILER for El Cazador!
After this, I still want to add a bit to the huge rage of people that seem to be unhappy over this episode. Watch El Cazador. that one has a happy ending in which the two progaonists live together happily ever after. Ironically, I remember how that ending also wasn’t well received. Ironic, isn’t it?

Umineko no Naku Koro ni - 13



I personally love those series in which you can never be sure what to expect, which is exactly the case in Umineko. Even after being spoiled that Beatrice was going to die I still loved how this episode played out. Seriously, can this series get even more intriguing?

In this episode, we learn that Beatrice indeed existed once on the island, but died in an accident when she was with Rosa. That part is most likely true, and the killer used that story as a basis for his murders. At that point, Beatrice also says that there are only 18 people on the island. However, she says this inside a flashback. What does that mean? That there were eighteen people on the island when Beatrice died? Or does that go for the current time-line?

Also, this episode ends up killing off all of the servants of the Ushinomiya-family for the first wave of victims. On top of that, it’s also revealed that the Kumasawa is the one who taught Beatrice her magic. That does make me wonder though: how did she let herself get killed off so easily in the first and second arc? Was it because she was with others? Did that prevent her from showing her powers?

Anyway, my guess is that there is a number of people that the killer wants dead, and he ends up killing a few more in order to cause confusion and throw people off. We know from the previous arc that Battller, Jessica, George, Natsuhi, Maria, Genji, Rosa and Kinzou are not among these people, which leaves 10 possible sources of the killer’s hatred. This arc should also promise to be interesting, because we finally get to see a bit more from Battler’s parents and Krauss, who all died in the first round in the previous arcs.

But yeah, the part in which Beatrice goes on a killing spree for the first six sacrifices is probably another illusion created by Beatrice, in order to throw Battler off. But how long can she keep pulling these things before Battler suspects anything?
Rating: ** (Excellent)

Basquash! - 25



Holy crap! The eye-candy! To think that Satelight had saved its best budget for last, that really took me by surprise. I didn’t expect to say this of Basquash of all shows, but this really was the prettiest episode I’ve seen during the entire Summer Season.

And I must say, that the creators actually did it. This episode was actually a pretty good prelude to the final episode that’s going to air next week. It was completely different from what I expected (I expected some Shin Mazinger-esque action-fest, but instead the pacing was much, much slower), but this finale has actually managed to get me excited about this series again.

It really was a risk to switch directors for this series, but in the end it actually worked. I really didn’t know why the first director was laid off when it was first announced, but after a while it did become apparent that he lost his touch around episode 8 or 9. While the characters did get developed, it was all just shallow and predictable, and nowhere near as fun and original as the first part of the series. It was a weird decision to bring in the director of Kiss Dum of all people, and he really took a risk by focusing a lot on build-up, rather than action-scenes, but I guess that it did pay off in the end. Sure, it was stupid at times, but then again I’ve stopped taking this series seriously by now.

As for the next episode… who knows how it’s going to end? It’s most likely going to feature the world getting saved and all, but whether it’s going to be action-packed or slow like the past episodes, I have no idea. At least, it really looks like it managed to avoid the Macross Frontier ending: the bad guys this time don’t feel as shallow that they can suddenly turn into good guys with a Deus ex Machina, and Dan’s love interests are instead all fine right now, and not playing the parts of damsels in distress, but actually turned out to be worthwhile sidekicks. With that, I’m happy enough. In a way, Basquash turned out to be the complete opposite of Macross Frontier for me: great start, great end, dull middle.
Rating: ** (Excellent)